The Blood of Dawnwalker key art showing Coen holding a sword before an eclipse

Launch evidence baseline · Unofficial Wiki

The Blood of Dawnwalker
Wiki

The Blood of Dawnwalker Wiki explains the 30-day clock, the day-night split, and all three skill paths before opening the archive of Vale Sangora characters and locations. Every launch entry traces back to official public material or a dated Steam snapshot.

Public database entries24
Visible achievement conditions23
Database families4
Steam all-time peak64,438

Core archive

From Coen to the 30-day clock

Every detail page opens with an actionable answer, then explains known facts, limits, relationships, and official sources.

View all 24 database entries

SteamDB launch snapshot

Vale Sangora drew a crowd in its first 48 hours

This is a one-time observation from 2026-09-04 03:05 UTC, not a live counter.

24-hour peak
64,438
Players at capture
31,078
Steam followers
116,644
Positive reviews
76.36%
See current data on SteamDB ↗

Four answers first

What matters before you enter the vale

These answers remain spoiler-free and mark the limits that still require launch-build verification.

Are the 30 days a real-time countdown?

No. Free exploration does not continuously consume time. Only specific actions, quest objectives, and deliberate day-night switches advance the story clock.

Do day and night only change the visuals?

No. Coen uses swordplay and Witchcraft by day, then Vampiric abilities, claws, and vertical movement at night. Both forms share experience and skill points.

Can one playthrough unlock all 46 achievements?

No. The developers state that story choices make some achievements mutually exclusive. This Wiki keeps the 21 hidden conditions concealed by default.

Is this already a complete game database?

Not yet. The launch edition starts with officially verifiable characters, locations, systems, and visible achievements. Quests, items, coordinates, and values still need in-game evidence.